My Top 10 Technology Usability Rules for 2008
I've said it before, and I'll say it again here, I'm tired of technology ruling my life.
The reason I buy gadgets, stereos, DVRs, etc., is to make either my family life easier or more enjoyable. Some products I've bought are great, but others have caused far more pain than they should. So, for 2008, I'm going to hold all mainstream software and technology that enters into my life to a new standard (software in this case is any software that is designed to be always on and interacting with one or more users, such as the Windows Media Center).
Products include:
DVR's, TV's, clocks, Stereos, satellite receivers, computers, external hardware for computers (printers, scanners, external hard drives, etc.), MP3 players, digital cameras, security systems, personal grooming (electric razors), telephones (both land-line and cell), DVD players, game systems, home automation equipment (such as Insteon or Z-wave), UPS (battery backup), and anything else that I might buy that needs a battery or plugs in...
Here is my 2008 Wired Prairie Ten Rules of Technology Usability:
- If batteries are required, the batteries must be included (and if batteries are strongly recommended, they should be included as well). If the batteries are rechargeable -- try to give me at least a little play time charge before I need to charge the battery. It's no fun to open up something new and then have to wait 4-12 hours for a battery to charge.
- The first thing I should see when opening the box is a simple 1 page (or poster sized) set up guide. Don't assume that all the pieces are obvious, even if labeled.
- If there are multiple pieces or parts, label all of the parts with nice big friendly labels in common languages. Label any cords or cables with your product name at the ends of the cord/cable so that I can easily identify each and it's associated task for a particular product without guess work (I can do it myself with a silver sharpie marker, but why can't you?)
- Make 95% of the product not require a manual for use. Pick terminology and descriptions that people can understand. Reward users for picking up the small, task oriented manual. If you've got more than one manual required, rethink your product. I won't read it and your product is too complicated. (Even a modern home theater surround sound stereo amplifier shouldn't be as complicated as most are today).
- No more power bricks that require me to buy special power strips or rearrange every other power cord when I need to plug your product in.
- If there are setup steps absolutely necessary once the product is turned on, pick reasonable defaults so that I can get to using the device really quickly (1-5 minutes at most). Again, reward me for adjusting a few settings later, but get the product up and running as quickly as possible.
- Make it reliable as an old AM/FM stereo. On -- radio, off -- no radio. When you embed all sorts of gadgety interconnected goodness (like WiFi for example), it must work and be really easy to troubleshoot (the only problem should be that the WiFi router isn't working).
- Limit the number of settings/adjustments to the common things -- if you add too many, it becomes complicated and confusing (see my comments on manuals above!). The tech-geeks in families don't always want to be the support for your products!
- Don't make me think about your product--I just want it to work and to perform it's task. It should fade into the background hiding behind the function it performs. And it should look good too -- simple, functional. Clean.
- It must work at least 99.999% of the time without fail (that's about 5 minutes of problems a year). If I see a "reset" button somewhere on your device, I'll be worried!
Vendors, I've got some bad news:
If you're trying to build the "one device to rule them all" device, you'll likely fail. Sorry. Please please please, build a great product with the right amount of functionality!
Also on the way to working through a product design, talk to some designers (people interested in human interaction), not just the practical and logical engineers. Or, you may end up building something ugly, that only a manufacturer really could love, like the Amazon Kindle. :-)
Bonus points for vendors:
- Major bonus: The packaging (and padding) should be recyclable in common cities recycling programs (or biodegradable). Styrofoam sucks.
- Major bonus: be considerate of the environment with electricity consumption. This could include:
- A true on/off switch, not a device that is constantly draining power (when possible).
- If the product must remain on always (in a stand-by mode), minimize the amount of electricity needed to power the product. Leave the clocks, LED's, etc. out (unless of course it's a clock!). I've got a clock already, and if the product is in standby mode, I don't care to be told visually it's in standby. It's a waste of even a watt.
- Extremely efficient power supplies with minimal heat gain and energy loss (when appropriate).
- Leave out any unnecessary internal packaging when possible (like plastic bags).
- Color manuals written in plain English.
- Please, proof-read your manuals -- double check for grammar mistakes and misspellings.
- If the product is upgradable, make it stupidly simple and bullet-proof.
- Have the product send or display an alert (appropriate for the device/software) when it's having troubles. BUT, tell me how I might resolve the problem. The resolution shouldn't include a telephone call with some meaningless code.
- Don't skimp on cables, especially in this world of HDTV -- if there are reasonable cables to include, include the $1 cable. Don't make them all optional or just include the cheapest one for you to include.
- Give it a good warranty. Stand behind the product. If there are two decent competing products on the store shelf and one has a better warranty, I'll probably go with that option.
- If you want to make it an odd/unique shape, be certain there's a good reason to do so.
Vendors:
If your products don't do these things, I hope your potential consumers send you a clear message by NOT buying your products. I will do exactly that. (And I hope my readers will do the same!). I'll post more about products that I get and how they (hopefully) live up to my list.
Think about us. Think about what has made Apple successful. It's not just the fact that they have enjoyed a cult-like following over the years -- they've tried to put the consumer first, not their product.
(If you'd like some feedback on a design or product, contact me!)
Now, what bugs you about the technology and devices in your house? What should I add to this list?